Engine index
Ten engines. One ledger.
Each engine owns a distinct action, a distinct evidence stack and a distinct buyer. They share the same points ledger, fraud layer and distribution paths.
Move-to-Earn
The original engine. Physical movement is the cheapest verified human signal on earth, and the one every insurer, HR department and health ministry wants on a graph.
38%
Avg. daily active
1.2B
Steps verified / day
44%
D30 retention
Recycle-to-Earn
Reverse logistics with a reward loop attached. Every deposit is a signed event that a producer can present to a regulator.
94M
Items recovered
21,400
Mapped bins
0.3%
Fraud rate
Play-to-Earn
Games are the highest-frequency loop in the vault. They fund the rest of the economy through carrier billing and sponsorship.
310M
Sessions / month
2.4x
ARPDAU lift
6
Titles live
Social-to-Earn
The growth engine. Marketing networks plug straight into it and pay for verified humans instead of impressions.
1.31
K-factor
-72%
CAC vs. paid
5.1M
Profiles enriched
Learn-to-Earn
Completion rates collapse without incentive. Attach a reward to the last module and the funnel inverts.
81%
Completion rate
2,900
Modules live
$3.40
Cost / graduate
Clean-to-Earn
A city posts a dirty polygon and a bounty. The crowd clears it. The vision model signs off. Nobody hires a contractor.
18,200
Zones restored
62,000
Tonnes removed
94
Cities live
Burn-to-Earn
The inverse engine: users earn for what they do not do. Utilities pay because a negawatt is cheaper than a megawatt.
11%
Peak load shaved
37
Utilities linked
480M
kWh avoided
Mental-Health-to-Earn
The hardest habit to keep is the one nobody sees. Rewards make invisible progress legible — and prevention cheaper than treatment.
3.1x
Adherence lift
9.4M
Check-ins / week
17%
Absence reduction
Help-to-Earn
Craigslist logic with a reward rail underneath. Posting is free, helping is paid, and reputation is the collateral.
1.7M
Requests / month
88%
Fulfilment rate
34 min
Median time to help
Watch-to-Earn
Advertising already pays for attention — it just pays everyone except the human providing it. Watch-to-Earn routes a share of the media spend to the viewer, and gives the brand a completion receipt instead of an impression estimate.
92%
Completion rate
740M
Views verified / mo
$0.004
Cost per verified view